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AI Insights · Timothy · October 2025

Top 5 City Building Games in Russia: Q3 2025 Performance on Unified Platform

Explore the performance trends of the top city building games in Russia during Q3 2025, with insights on downloads, revenue, and active users.

Top 5 City Building Games in Russia: Q3 2025 Performance on Unified Platform

In Q3 2025, the city building games market in Russia showed varied performance across different metrics, as tracked by Sensor Tower.

Puzzles & Chaos: Frozen Castle by BUILDING-BLOCKS NETWORK TECHNOLOGY CO.,LIMITED demonstrated a consistent weekly revenue, peaking at around $23.5K mid-August. Downloads began the quarter strong, reaching 14.9K in mid-July, but saw a decline towards the end, with a low of 9.4K in late September. The game maintained a robust active user base, fluctuating between 29.9K and 44.4K.

Fate War from IGG SINGAPORE PTE. LTD. saw an initial surge in weekly downloads, starting with 34.1K in early August. Revenue followed a downward trend from an initial $15.6K, tapering to $8.4K by the end of September. Active users peaked at 18.3K but declined to around 5.7K.

Isekai:Slow Life by Mars Era Limited had modest revenue, with a slight increase to $4.3K at the start of the quarter. Downloads remained low, averaging around 500 weekly. Active users saw a peak of 10.9K in early September, before declining to 4.8K by the end of the quarter.

Sid Meier's Civilization® VI by Aspyr Media, Inc. maintained steady weekly downloads, hovering around 1.8K. Revenue was stable, peaking at $1.6K in mid-August. The game saw consistent active user engagement, with numbers staying around 6.5K.

Lastly, Triple Match City by Ferah Games had minimal download activity, but revenue showed minor fluctuations, peaking at $804 in mid-August. Active users remained stable, around 2.3K throughout the quarter.

For more detailed insights and data, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025